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Distant Land Features

Monster Contracts

The monster contract is a deed that will display how many
and what kind of monster you need to kill and then get the
reward from it, the type and amount of monsters to kill is totaly random
so you will not take the same deed and monster the same time
twice.

Colored Name Properties

 Colors are based on the number of magic props the item has.

  1. 1 to 2 = Green

  2. 2 to 4 = Blue

  3. 5 to 6 = Purple

  4. 7 >  = Orange

Magic Pools

Random effects can happen when drinking from this Pools.

1. Strength (temporary like a potion...with different levels of effect)
2. Intelligence (temporary like a potion...with different levels of effect)
3. Dexterity (temporary like a potion...with different levels of effect)
4. Cure Poison
5. Healing (with different levels of effect)
6. Summons a water elemental that attacks you
7. Turns all of your gold to lead
8. Makes an equipped item vanish
9. Lose a stat point (str, int, or dex), but not going lower than 10 (permanent, but can be regained through use/practice obviously)
10. Poisoned (different levels of lethality)

             SkullBall

What is Skullball?
Skullball is the UO version of Soccer. There are two teams, two nets, and 1 ball. The players dribble/kick the ball around, and whoever gets the ball into the opposing team's goal, scores.

The ball is moved in the direction they are traveling by running it over. Whichever team gets to 10 first wins.

 

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